![commands for furcadia dreams commands for furcadia dreams](https://i.ytimg.com/vi/OaLvYt1yNzk/hqdefault.jpg)
- Commands for furcadia dreams code#
- Commands for furcadia dreams professional#
- Commands for furcadia dreams free#
I'm not a professional coder, I leave that to Sanctimonious, Felorin, Farrier, and others. So, that's what this new Phoenixspeak thing is about. If you cut, modify in another text window, and paste it back in, and the "original" is flawed, it will "propagate errors".Īnd then, instead of just fixing one, you're fixing several simultaneously, which is not just a waste of time- it introduces new places for errors to occur, of the kind that are harder to catch.
Commands for furcadia dreams code#
Here's advice Felorin gave me years ago: If you know you're going to re-use code, test that code extra-thoroughly. My actual script hides a dozen buttons, not just four, but here I was still just testing one stat. In this case, after somebody does a reset, I suggest that they register, which re-starts the character generation process. Rather than leave the user "hanging", I try to suggest what their next course of action might be in the user feedback message. Here, I'm setting up Info that means a furre has started going through character generation: *// * Sometimes the Info you want to store is like a "yes/no". There are new Dragonspeak Lines and you can see them (but, they currently only work for Sponsors). "Using" your database is done through the same ol' Dragonspeak editor that you used before. If your Dream is still running and you upload a new copy or a modified version, you'll see a message saying the others are disabled, and it's now associated with the latest Dream. (Of course, your Dream's presence is still needed for anybody to DO anything with that database.)
![commands for furcadia dreams commands for furcadia dreams](http://www.furcadia.com/spring/2009/Dreams/1-reinage-2.png)
Phoenixspeak information is "persistent", not "temporary". If you log off, and you put your Dream up again later, all the information that was generated will still be there, just as it was before. You can change the name of the Dream to anything you want, and it will not affect the database. It's stored on the Furcadia main computers. That's something you should know.ĭreams go away after a while, but a Phoenix database doesn't. Phoenixspeak databases go by name of the uploader.
![commands for furcadia dreams commands for furcadia dreams](https://static.wikia.nocookie.net/furcadia/images/4/4d/Logo-tsd.png)
(In future, all furres will have access to them, but for now, it's reserved for Sponsors.) The Phoenixspeak databases are set up and ready to go and waiting. You don't have to do anything special at the start. With the "Lions/Tigers/Bears/OMG!" update, each Silver Sponsor account has been granted a database. It promotes the idea "databases are FUN!" and changes the nature of our player-created-content from "temporary" to "permanent". In my opinion, Phoenixspeak is the most exciting thing to happen to us in the 10 years we've been running continuously. Early access to new features is a perk of being a Sponsor.
Commands for furcadia dreams free#
Our game is 100% user-supported it is free for everybody and you can opt-in to purchasing a "premium" such as wings for your little character. Along with "Dragonspeak", these are "natural language" scripting for player-created maps called "Dreams". I work on a game called Furcadia, downloadable free at, and we recently added in a new thing called "Phoenixspeak".